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Monster Vinnie, also known as Monster Reverse Puppet, appears in FNaC 3 in the cutscenes and in the Final Night as the antagonist.

Appearance

Instead of sharing the same eyes as The Nightmarionne and New Vinnie, the eye part of the mask is wide open. The eyes appear to be held up by a metal frame inside the mask. The jaw appears to be able to move, like a dummy. The mouth contains many sharp teeth, stained red at the tips.

Monster Vinnie's mask appears to be dirty or aged. He sports a blue bowtie and 3 white buttons. He has purple/blue coloring on his lips and the outsides of his eyes. A purple/blue line comes down from his eyes to the end of the mask, and has purple/blue cheeks. His hands seem to come to points, with blood on the ends. Monster Vinnie is very skinny.

Behavior

He acts like Monster Rat, but with twists, Some of them are:

  1. When you flash the light, he can turn in a 360 Degree Circle, to avoid the light.
  2. He can move around the room. Both the light and him walking make it significantly harder to shine the light at him.

Strategy

Monster Vinnie is by far the hardest character to beat in the entire game. Beating him requires fast reflexes and great timing. The best way to survive is to make sure he doesn't get in the room in the first place. Constantly look into the hallway, closet, and dresser as fast as possible in order to keep Monster Vinnie at bay. If Vinnie does make it into the room, you must keep moving the mouse into the center of Vinnie's eyes. Moving it away from the center of his eyes for a split second will cause him to attack. Keep in mind:

-Monster Vinnie moves his head in a 360 Degree circle, and has about ten different points where he stops moving. Make sure to pay attention to his movements, and try to predict where Vinnie will move next.

-Monster Vinnie will move around the room a total of five times before he goes under the bed.

-A good strategy for catching Monster Vinnie in the three openings is by moving back and forth between either the "dresser and hallway," or the "dresser and closet." This way, you'll always have two of the three openings covered. If Vinnie isn't in either of those, you'll know Vinnie is in the third location.

-Playing the tape recorder is a necessity to beating Vinnie as fast as possible. The best times to rewind the tape is after you've caught Vinnie in the hallway, closet, or dresser. It takes approximately seven seconds for Vinnie to move to the hallway, closet, and/or dresser after you've caught him. However, the tape recorder also drowns out Vinnie's movements, so always listen closely for Vinnie's steps. Other than that, the only way to beat Vinnie is with trial-and-error, and fast actions. This way is much more difficult than the previously mentioned strategies.


Introduction / Dialogue

At first, the player only sees the back of Monster Vinnie's head, then Monster Vinnie starts talking. Though this only happens as onscreen text and not actual spoken dialogue.

Monster Vinnie:
"I remember what you did
they remember too
you were the reason
that we were all there
it happened because of you
and you can't tell anyone
why would you?
it is your fault"

Once Monster Vinnie is done taking, his head will turn an 180° angle (from the right) and he will face the player. Only about 1/5 of the left half and a silhouette of his right side can be seen in the dark. While this happens, a sound similar to someone grinding wheat between stones can be heard.

After Monster Vinnie is done turning his head and is now facing the player, he will continue talking.

Monster Vinnie:
all of it

After this, the screen turns black and changes to the Warning screen about loud noises, etc.

Trivia

  • Monster Vinnie's laugh, when sped up, is actually audio of a crying child.
  • Monster Vinnie is the personification of both The Puppeteer and New Vinnie the Puppet from Five Nights at Candy's 2. New Vinnie the Puppet's face is placed on a body similar to that of The Puppeteers.
  • Monster Vinnie, while finally revealing himself on Night 6, actually appeared in the very beginning, before the game even begins, as a silhouette in the darkness.
  • Monster Vinnie's pre-night dialogue before Night 6 talks through the perspective of "The Puppeteer," and how he didn't realize what he had done until he went to bed for the night. That being said, this is all in Mary Schmidt's dreams. This either means that Mary is making this up in her mind, or Monster Vinnie is the embodiment of The Puppeteer, being more paranormal than the rest of the monsters.

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